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6 Behavior and Conduct§

6.1 Sporting Conduct§

Players are expected to behave in a respectful manner to anyone in the tournament area. While Players are not required to show sporting behavior, they should not behave in an unsporting manner.

Generally, unsporting conduct includes displays of negative, offensive, or disruptive behavior that affects the safety or enjoyment of others, and/or negatively affects the integrity or organization of the event. The Head Judge determines what constitutes unsporting conduct.

Examples:

  • A Player uses offensive language around others.
  • A Player shoves others while moving through crowds.
  • A player takes photos of another person with malicious intent.
  • A Player ignores the instruction of a Judge (a player may appeal a ruling before following the instruction).
  • A player refuses to follow the instruction of the Tournament Organizer or Head Judge.

6.2 Cheating§

Players are expected to abide by the rules of the game and tournament and cooperate with tournament officials to the best of their knowledge and ability. Cheating is when a player intentionally breaks these rules, ignores someone breaking these rules, or lies to a tournament official, in order to gain an advantage in the tournament.

6.3 Aggressive and Disruptive Behavior§

Everyone should feel safe in a tournament environment.

Aggressive behavior involves physical harm or the threat of physical harm that compromises the safety of individuals at the tournament. There is no tolerance for physical abuse or intimidation at any event. Items and/or weapons that are offensive or dangerous to the safety of other individuals are strictly prohibited from all Flesh and Blood events.

Individuals who disrupt the running of the tournament, create an unwelcoming or unpleasant atmosphere, who abuse, insult, harass, or negatively impact another individual's tournament experience, may be asked to leave the venue by the Tournament Organizer. In addition, individuals may not be under the influence of alcohol or recreational drugs.

Individuals that attend a Flesh and Blood event are expected to have an acceptable level of hygiene. If a person does not meet the basic requirements of acceptable hygiene, they may be asked to resolve the issue or leave the venue.

6.4 Bribery§

Players may not offer or accept a reward or other incentive in exchange for determining the result of a game or match, for dropping from the tournament, or for influencing an in-game decision.

Players may offer and accept a prize split with their opponent provided it does not influence the result of the game or match (e.g. a player conceding). A prize split does not have to be equal in value. Prize splits are facilitated by the Players themselves and tournament officials are not required to ensure that the prize split actually occurs.

At competitive and professional REL, the Head Judge should remind players about the Bribery policy to ensure nobody is ignorant of this rule, especially before the last round of Swiss.

Examples:

  • Offering to concede in exchange for a concession in the future is considered bribery.
  • Offering money in exchange for a match win is considered bribery.
  • Offering favors to a player or official to induce an action they otherwise would not do is considered bribery.

6.5 Wagering§

Individuals may not wager, ante, or bet on any portion or result of a game, match, or tournament.

Examples:

  • Players of a match agree that the loser has to pay for dinner.
  • Two players agree to bet 20 on which of them will end up ranked higher in the final standings.
  • A group of players start a betting pool on who will win the top 8 of a tournament.

6.6 Stalling§

Players must not intentionally play at a pace that avoids completing a game before the round time expires, or disrupts tournament organization.

Examples:

  • A Player intentionally takes as long as possible make decisions near the end of the round, so that they get a draw instead of loss for the match.
  • A Player continuously makes judge calls to get as many and as large a time extensions as possible and delay the start of the next tournament round.

6.7 Buying, Selling, and Trading Cards§

Individuals are expected to follow the floor rules regarding buying, selling, and trading products and services.

If the event is held in a local game store, the store sets the rules regarding buy, sell, or trade activity. If the event is held in a public venue, the Tournament Organizer sets the rules regarding buy, sell, or trade activity.

At events run by LSS, or LSS partners, individuals may buy, sell, and trade Flesh and Blood single cards in the venue, unless otherwise stated in the event information published by LSS. Buying and/or selling goods or services other than Flesh and Blood single cards at the event venue without permission from a LSS is strictly prohibited. Individuals caught buying or selling goods this way may be asked to leave the venue and/or subject to further penalties.